![]() Broke Your Arm Punching Out Cthulhu: Even if Shane succeeds in stopping the Dreamers, he still suffers a slow and audibly excruciating death by suffocation in space as the credits roll.Also since you have to fire the missile just before the moons align it might be that you're actually stopping their release by destroying one of the moons at the last second. A memo in Icarus base explains that the missile was loaded with Gaia metal, which is capable of thwarting Dreamers. ![]() This does somewhat make more sense if you consider the game in the context of being part of The Secret World universe, as the threat of extradimensional super-beings would be less of an unknown factor to the power elite and thus something that can at least somewhat be planned around. Did You Just Punch Out Cthulhu?: Apparently a direct hit from a tactical nuke is sufficient to stop the Dreamers, a pair of extradimensional beings powerful enough to destroy the universe.If you went in uninformed, the first hour of the game spent running around a space station fixing solar panels and irrigation systems can make the later plot quite a shock (though the short nightmare sequence that serves as the prologue should have been a pretty big clue). Cosmic Horror Reveal: Depends on how closely you read the advertising before you started the game.Guess what you use to save the day in the "good" ending? #PS4 MOONS OF MADNESS ACTIVATION CODE#
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